Day1 2017 16,17,19,20 October Workshop by Prof Francisco Esquembre and Félix J. García Clemente edulab@AST
Organisers:
Prof Francisco Esquembre FEProf Félix J. García Clemente FG
Local Organisers:
Lawrence WeeTze Kwang
Darren Tan
Participants:
15,Abstract of Workshop(s). Apps as Virtual Laboratories (41246)
This 4 part-series of 30 participants workshops provides a hands-on introduction to Open Source Physics (OSP) and Easy Java/JavaScript Simulations (EjsS) to model physical systems. It combines short expositions with practical sessions where participants will work in teams. This workshop will introduce teachers to the Opens Source Physics Library including the Singapore Library 2015-6 UNESCO King Hamad Bin Isa Al-Khalifa Prize for the Use of ICTs in Education and new EjsS-based pedagogic tools (freely available at in the OSP Digital Library: < http://www.compadre.org/OSP/> We will discuss the general pedagogical and technical issues in the design and use of interactive simulations and we will show how to download and modify simulation source code into the EjsS modeling tool in order to adapt simulations to local needs such as mobile App creation (Available at http://www.um.es/fem/EjsWiki/Main/Download.) Participants are encouraged to bring tablets to run the EjsS Reader app and laptops to install and run the EjsS authoring and modeling tool. Lastly, the exporting to epub format allows teachers to create interactive electronic textbook and Android apps.
Needs Analysis of Participants (google form)
Information
This 4 days workshop support teachers to use Open Source Physics modeling tool to create own or customise from the Digital Library other's HTML5 simulation to bring physics concepts into the classroom.Equiped with a personal laptop and using software like Android Studio and Ionic Framework, it is possible to export this simulation as an Android App for learning anytime, anywhere.
Motivated and ICT savvy participants will be more likely to benefit from this workshop series, to bootstrap their journey to create learning environment using simulations on student's mobile devices, bringing forward S’pore’s education system.
Minimum Tech skills, able to follow this
http://weelookang.blogspot.sg/2016/08/creating-single-apps-using-easy.html 2017 workshophttp://iwant2study.org/ospsg/index.php/events/444 2016 EJSS workshop
http://iwant2study.org/ospsg/index.php/events/278 2014 EJSS workshop
Content of Workshop:
- Day 0
- Bring your personal Laptop(Windows/Mac), warning SSOE or WOG machine cannot be used to create Apps, you probably already know.
- to download latest EJSS from http://www.um.es/fem/EjsWiki/Main/Download, or the SGlatest20171013 to run EJSS need Java SE Runtime Environment 8 to create simulations
- to install Android Studio, NodeJS, Ionic Framework to create apps
- Android phone with connecting cable to laptop, iPhone need Xcode installed in Mac + iOS Developer License (check with Lawrence), to give apps to students/teachers.
- Day 1
- Technology review FE 30 mins
- Hands on session 1 Dropbox Workshop folder FE
- Basics.FE Hands on session 1: Mass and Spring FE: about 30 mins.
- Basic how to and explore the Easy Java/JavaScript Simulations (EjsS) modelling and authoring tool. FE
- Unzip
- Open console.jar
- Use default workspace
- Set JavaScript as programming language instead of default Java
- Set Windows default program Chrome as default for all applications, do not use Internet Explorer, it doesn't run JavaScript correctly
- BREAK Networking 30 mins
- continue Hands on session 1: Mass and Spring FE: about 60 mins
- Lunch 12 to 2
- Hands on session 2: Create brand new simple mathematical and physics computational model Lawrence or hands-on session:
- Rocket launch.(90 mins) FE
simple x direction single particle and finally a soccer game sort-of (alternate Link2) check out 2016 workshop Day1 activity (For enthusiasts additional activity )- Break Networking 30 mins
- continue Hands on session 2: either option 1 or 2 (30 mins)
- Exploration of Open Source Singapore repository, Explore existing models/apps in the digital libraries, especially the Singapore Library. FE/Lawrence/Tze Kwang/Darren
Kinematics or Moving Car 1D JavaScript HTML5 Applet Simulation Model
Kinematics in Y direction or Free Fall JavaScript HTML5 Applet Simulation Model
Monkey and Hunter Projectile JavaScript HTML5 Applet Simulation Model
Photoelectric Effect JavaScript HTML5 Applet Simulation Model
- Remix one model based from an existing example in the library FE
- Day2
- Modelling and visualization with EJS Dropbox Workshop folder FE (90 mins)
- Break Networking (30 mins)
- Installation of software for App creation: Export one existing model with supporting description into android APK file for deployment. FG (60 mins)
- Lunch 12 to 2
- Definition of personal project (All) concurrently with 3, How to create and App from an existing simulation, Decide on one/two simulation to work in pairs or alone, continue to improve your chosen customised simulation. FE (60 mins)
- Break Networking (30 mins)
- Advanced features of EjsS like how to debug using Chrome Developer, debug EjsS apps, and adapt templates. FE/FG (90 mins)
- Day 3
- Independent work and consultations on simulation design (ALL) 30 mins
- Advanced features of EjsS like how to use external libraries and optimize views (part 2) FE/FG (90 mins)
- Break networking 30 mins
- Independent work and consultations on simulation design (ALL) 30 mins
- Lunch 1130-1330
- Independent work and consultations on simulation design (ALL) 30 mins
- Final sharing on common good practices on Simulation and App design FE/FG (60 mins)
- Break Networking 30 mins
- Independent work and consultations on simulation design and a final debug.APK to share with everyone ALL (120 mins)
- Day 4
- final Independent work and consultations on curriculum simulation design ALL (30 mins)
- Reflecting/presenting teacher performance task sharing especially sharing the debug.APK PARTICIPANTS (15 mins per person/app = 60 mins)
- Break (30 mins)
- Reflecting/presenting teacher performance task sharing especially sharing the debug.APK PARTICIPANTS (15 mins per person/app = 60 mins)
- Photo
- Lunch 12-2
- Expert sharing like ...participants to choose learning analytics, Moodle integration plugins, tapping on mobile sensors, etc... FE/FG 90 mins
- Break Networking 30 mins
- Final Reflecting/presenting teacher performance task sharing especially sharing the debug.APK PARTICIPANTS (15 mins per person/app = 60 mins)
- Conclusion and Feedback.
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